[bull-ia] PRIMA2017 – Submission Deadline Extended


– Submission Deadline Extended: ***June 18th, 2017***
– Special Issues

PRIMA 2017
The 20th International Conference on Principles and Practice of Multi-Agent
Nice, France
Important Dates
Submission of papers: June 18th, 2017 (**new**)
Notification of acceptance: July 21st, 2017
Camera-ready version: September 1st, 2017
Conference: October 30th to November 3rd, 2017

Special Issues
After the conference, a selection of the best papers will be invited to
submit extended versions to a Special Issue of the Knowledge Engineering
In addition, we are currently negotiating with the Journal of Autonomous
Agents and Multi-Agent Systems the possibility to implement a fast
submission track for the very best PRIMA papers.

About PRIMA:
Agent-based Computing addresses the challenges in managing distributed
computing systems and networks through monitoring, communication,
consensus-based decision-making and coordinated actuation. As a result,
intelligent agents and multi-agent systems have demonstrated the capability
to use intelligence, knowledge representation and reasoning, and other
social metaphors like ‘trust’, ‘game’ and ‘institution’, not only to
address real-world problems in a human-like way but also to transcend human
performance. This has had a transformative impact in many application
domains, particularly in e-commerce, and also in planning, logistics,
manufacturing, robotics, decision support, transportation, entertainment,
emergency relief & disaster management, and data mining & analytics.
The 20th International Conference on Principles and Practice of Multi-Agent
Systems (PRIMA 2017) invites submissions of original, unpublished,
theoretical and applied work on any such topic, and encourages reports on
the development of prototype and deployed agent systems, and of experiments
that demonstrate novel agent system capabilities.
Information for Authors
The PRIMA 2017 Program Committee invites submissions of original,
unpublished, theoretical and applied work strongly relevant to multiagent
systems, including reports on the development of prototype and deployed
agent systems, and of experiments that demonstrate novel agent system
capabilities. An indicative list of topics is provided below.
Papers should be at most 16 pages in length in the Springer LNCS format.
All accepted papers will be published in Springer’s LNAI series.
Papers are to be submitted through the Easychair Conference Management

General Chairs
Leendert van der Torre, University of Luxembourg, Luxembourg
Serena Villata, Université Côte d’Azur, France
Program Chairs
Ana Bazzan, Universidade Federal do Rio Grande do Sul, Brasil
Joao Leite, Universidade Nova de Lisboa, Portugal
Bo An, Nanyang Technological University
Local Organizing Co-Chairs:
Andrea G.B. Tettamanzi, Université Côte d’Azur
Celia da Costa Pereira, Université Côte d’Azur
Catherine Faron-Zucker, Université Côte d’Azur
Senior Program Committee (preliminary list):
Matteo Baldoni, University of Torino
Tina Balke, University of Surrey
Jamal, Bentahar, Concordia University
Rafael H. Bordini, PUCRS
Mehdi Dastani, Utrecht University
Paul Davidsson, Malmö University
Yves Demazeau, CNRS – LIG
Frank Dignum, Utrecht University
Ulle Endriss, University of Amsterdam
Rino Falcone, Institute of Cognitive Sciences and Technologies-CNR
Katsutoshi Hirayama, Kobe University
Felipe Meneguzzi, Pontifical Catholic University of Rio Grande do Sul
Zinovi Rabinovich, Nanyang Technological University
Bastin Tony Roy Savarimuthu, University of Otago
Paolo Torroni, Università di Bologna
Bo Yang, Jilin University
Makoto Yokoo, Kyushu University
Topics of interest include (but are not limited to) the following:
Logic and Reasoning
Logics of agency
Logics of multiagent systems
Computational Game Theory
Uncertainty in Agent Systems
Agent and Multi-Agent Learning
Engineering Multi-Agent Systems
Agent-Oriented Software Engineering
Interaction protocols
Institutions and Organizations
Normative Systems
Formal Specification and Verification
Agent Programming Languages
Middleware and Platforms
Testing, debugging, and evolution
Deployed System Case Studies
Agent-Based Modeling and Simulation
Simulation Languages and Platforms
Artificial Societies
Virtual Environments
Emergent Behavior
Modeling System Dynamics
Application Case Studies
Collaboration & Coordination
Distributed Problem Solving
Coalition Formation
Trust and Reputation
Economic paradigms
Auctions and mechanism design
Bargaining and negotiation
Behavioral game theory
Cooperative games: theory & analysis
Cooperative games: computation
Noncooperative games: theory & analysis
Noncooperative games: computation
Social choice theory
Game theory for practical applications
Human-Agent Interaction
Adaptive Personal Assistants
Embodied Conversational Agents
Virtual Characters
Multimodal User Interfaces
Mobile Agents
Human-Robot Interaction
Decentralized Paradigms
Grid Computing
Service-Oriented Computing
Robotics and Multirobot Systems
Ubiquitous Computing
Social Computing
Internet of Things
Application Domains for Multi-Agent Systems
Autonomous Systems
Transport and Logistics
Emergency and Disaster Management
Energy and Utilities Management
Sustainability and Resource Management
Games and Entertainment
e-Business, e-Government, and e-Learning
Smart Cities
Financial markets
Legal applications